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Reply To: AB 2 Glitches and Bugs

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@david-martin

That sounds like a tough level? There isn’t a goofy switch somewhere that can turn off the gravity well in question, is there? I seem to remember one boss level once needing to turn on some fans before being able to get up and over to the Boss, but maybe I am thinking of a different AB game.

As for Matilda, it would be nice to have a bit of leeway. I totally know what you mean about the actions in ABSW — sometimes you even HAD to wait until you were in the thick of things in order to get enough damage done. Here it is the tiniest of nicks and your bird is ignited (Bomb), plowing the road (Terence), or well-nigh useless (everyone else).

But I think collision detection has more issues than that. I have had both Silver and Chuck bounce off of pigs more times than I could count, and they don’t even get a Head Pop. They just fall away as if they have hit a wall. So there are issues with surfaces not registering right level of penetrability, and it has been that way from the start. You’d think they’d have it fixed by now, but no.

Good luck on that last (for now) level! Don’t worry, there will only be another 20 levels to tackle in 10-15 days. You love that, right? *smile*

Thanks,
sutekh137


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